This is the final composition for "Vengeful spirit". Put together in PS.
I did not want a flat studio background so I drew a cloud of skulls that could be added in. The figure was prepared so that it can be printed.
Lighting scene before PS.
Lighting scene before PS BW
skull cloud monotoned.
As much as I liked the original, it was competing with the foreground figure. I think the red monotone works much better.